Front page was in dire need of something like this
An amazing experience, from start to end!
Very well made graphics, control of the character, and upgrades that do not alter the balance of the gameplay... one still needs great coordination to pass levels 10+.
But the most amazing feature is how you managed to turn a rage-quit game into a rage-replay game. It takes some careful level design to keep the player frustrated enough to need to finish it ("I won't fall for that trap the next time!"), but not too frustrated to quit ("forget it, I have work to do anyway").
Of course, as is alwaysthe case with an upgrade system, once you reach the top-notch equipment, interest drops a bit, but the adrenaline rush in itself was enough to keep the player amused till the end.
Another great (yet largely ignored) characteristic was how responsive the game works. I have a rather slow computer and most reflex games are impossible to play here, even in low quality. You somehow managed to keep resource consumption at a quite low level.
An amazing job! I salute you :)